A Shiny Pokémon, previously officially known as alternate coloration or rare coloration, and called Color Pokémon in Pokémon Stadium 2, is a specific Pokémon with different coloration to what is usual for its species. It is one of the many differences that a Pokémon can have within its species.

The term “Shiny Pokémon” was first created by fans to refer to the sparkling sound effect and animation made at the start of an encounter with one in the games. Eventually, this term fell into official usage in Generation IV, used on promotional material promoting Shiny event Pokémon. The term Shiny Pokémon was first used in-game in Pokémon Black and White in Nimbasa City.

Shining Pokemon Background

Shiny Pokémon can differ in color from their normal counterparts very little or very much. Some Pokémon, such as Glaceon or Pichu, have a Shiny coloration only a few shades darker or lighter in color. However, many Pokémon have a spectacular difference between their normal and Shiny variations; even extremely common Pokémon like Caterpie show a dramatic difference.

An evolutionary line is not necessarily guaranteed to have similar Shiny colorations even if their standard colorations are the same; both Ponyta and Rapidash have orange flames, but a Shiny Ponyta has blue flames while a Shiny Rapidash has gray flames (this is switched in Generation II).

Sometimes, two Pokémon in an evolutionary line with different standard colorations will have the same Shiny coloration, as in the case of Skitty and Delcatty.

Form differences, such as that of Shellos and Gastrodon, are not normal/Shiny variations of one another, but the individual forms can be Shiny.

Methods of increasing Shiny Pokemon rates

In the Generation VII games, as Pokémon in SOS Battles continue calling in allies, the chance that they will be Shiny increases. At chain lengths of 11, 21, and 31, the game will check up to four extra personality values to find a Shiny Pokémon (meaning the maximum number of personality values checked will be 13 for a chain of 31 Pokémon or more). In Pokémon Sun and Moon, the chain length resets to 0 after 255, but in Pokémon Ultra Sun and Ultra Moon, it does not reset. This effect can stack with the Shiny Charm’s effect.

In Pokémon Ultra Sun and Ultra Moon, Pokémon encountered through the Ultra Warp Ride (excluding Legendary Pokémon and Ultra Beasts) have a chance to be forced to be Shiny. The Shininess of these Pokémon is determined when the player arrives at the Ultra Space Wilds. The probability that a Pokémon encountered this way will be Shiny depends on the rarity of the wormhole and the distance traveled.



1-Pick up the Adrenaline Orb

adrenaline orb
adrenaline orb


This is acquired on the second island when you have completed Mallow’s trial in the Lush Jungle. The orb can be purchased from Pokemon Centers. What the orb does make it more likely for monsters to call upon others when in battle. The Adrenaline Orb is a type of consumable held item introduced in Generation VII

Adrenaline Orb
Adrenaline Orb

2-Make sure you have a Pokemon with the False Swipe or Hold Back move

You should already have the False Swipe move if you’ve beaten the first island. If not, the mystery gift Munchlax has the Hold Back move which will work. What it does, instead of killing the Pokemon it drops it down to one HP. This makes the Pokemon you are trying to catch call for help.

False Swipe inflicts damage, but will leave the target with 1 HP if it would otherwise cause it to faint. If the target has 1 HP remaining, False Swipe will hit and leave the target at 1 HP.

Hold Back VI
Hold Back VI

Hold Back inflicts damage, but will leave the target with 1 HP if it would otherwise cause it to faint. If the target has 1 HP remaining, Hold Back will hit and leave the target at 1 HP.

False Swipe VI
False Swipe VI


3-Decide which Shiny Pokemon you want1200px Shiny Tapu Koko

Find the one you want in a random encounter and start a battle with it. Use False Swipe or Hold Back to get the Pokemon’s HP down to as low as possible, and then use your Adrenaline Orb so the Pokemon will call for help.

Once you have done this, you are ready to begin. Once the Pokemon calls for help, the one who assists it will have one of three things:

  1. Hidden ability
  2. Better individual values
  3. Being Shiny


4-Start Farming


Once the helper Pokemon appears, you will need to defeat it. The original Pokemon will then call for help, and you will repeat this over and over until the Pokemon which is called in is Shiny. Be sure to keep track of your turns because you don’t want the original Pokemon to run out of moves.

Keep and eye on its stats, and if needed, defeat that Pokemon while its helper is still alive. This won’t reset the Call for Help as the new Pokemon will use the feature when down to one HP like the previous one.

So, every 20-30 turns, be sure to defeat the Pokemon with the lowest health while the new Pokemon is there – otherwise your chain is broken and you have to start all over again making this a colossal waste of time. If for some reason the Pokemon doesn’t call for help in time, waste a couple of turns, switch out Pokemon, or use items with no effects.

5-Catching your Shiny Pokemon

Once the Shiny Pokemon finally appears, drop its health down to as low as possible, kill the help as you can’t catch one when there are two in the field. Throw your Poke Ball. Now you have a Shiny Pokemon.

Again, this can be very time consuming, but it is the easiest way to farm for a Shiny Pokemon.

So, share your shining Pokemon Catch experience with us! It has been easy or difficult to you?