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WARNING: This articles contains major story SPOILERS for Pokémon Ultra Sun and Ultra Moon.
Necrozma is a Psychic-type Legendary Pokémon introduced in Generation VII. While it is not known to evolve into or from any Pokémon, it has three other forms:
Necrozma’s body appears to be constructed out of black crystalline material; its disproportionately large arms have three claws jutting out of them, as well as a single large whitish crystal protruding backwards from each arm. Its small legs bend backwards like a bird’s and have three toes each. A single small, hook-like wing grows out of each of its shoulders. The large protrusion attached to its head is its tail, which is white in the back with a dark gray symbol resembling a star in the center.
This part of the tail glows while absorbing light that it converts to lasers. The sides of its head and the top of its tail are covered in spikes. Its face is actually a prism-like object known as the brain prism, which possesses a collection of multicolored shapes that resemble eyes. Despite being pitch-black, Necrozma’s body constantly refracts light like a prism.
One of the most difficult battles, if not the most difficult battle, in Pokémon Ultra Sun and Ultra Moon is the battle with Ultra Necrozma in Ultra Megalopolis. If you haven’t gotten to this point in the game yet, you may be wondering how a battle with just one Pokémon could be so hard.
Ultra Necrozma has extremely high stats, especially in Attack and Special Attack, and it has an aura that boosts all of its stats even more. It also has a very diverse moveset, consisting of Photon Geyser, Smart Strike, Power Gem and Dragon Pulse. Between these four attacks, it’s likely that Ultra Necrozma will have a Type advantage against a good amount of your team, and super effective moves are powered up even more by its ability Neuroforce.
In short, there’s a good chance that Ultra Necrozma has a high enough Speed to attack first against most of your party, will likely have a move that’s super effective against most of your party members and has a high enough Attack and Special Attack that even if there isn’t a Type advantage, Ultra Necrozma is likely to one-shot most of your team.
|At Lv. 50||At Lv. 100|
|157 – 204||304 – 398|
|100 – 174||197 – 344|
|95 – 168||186 – 331|
|118 – 196||233 – 388|
|84 – 155||164 – 304|
|75 – 144||146 – 282|
It’s very possible that you’ll lose to Ultra Necrozma without even getting a single hit in. By the way, you can’t catch Necrozma during this battle, so all you can hope to do is defeat it.
Simply put, there are two specific things you need for this strategy: Mimikyu and TM06 Toxic. Many of you can probably figure out where Mimikyu has a unique ability called Disguise, which basically acts as an automatic Substitute at the beginning of every battle. When Mimikyu gets hit with an attack for the first time, the Disguise will take the hit instead and Mimikyu will not take any damage. After this, the Disguise is “busted” and Mimikyu will take damage regularly. Basically, all this does is ensure that Mimikyu will get at least one move in at the beginning of each battle. For this strategy, that one move is all we need.
If you’re with me so far, you’ll want to go catch a Mimikyu. There are two ways to do this:
Save in front of Ultra Necrozma before interacting with it just in case this doesn’t work (Toxic has 90% accuracy, so there’s a small chance that you’ll miss, in which case you’ll want to just start over). Use Toxic on your first turn. In all likelihood, Ultra Necrozma will out-speed your Mimikyu and attack first, but the damage will be taken by Mimikyu’s Disguise, so Mimikyu will still be able to get the Toxic in.
With one party member still healthy, you’ve won the battle.